Dusting Off
Caving » Devlog
Coming back after a couple of months feels like dusting off part of my brain. I could make some sort of excuse, but I just got sucked into the various video games I keep around my person in an attempt to stick my head under the sand for tax season. The taxes still got done. New Job, too.
I finished up the clean-up regarding objects not hiding or deactivating themselves before fade-in.
Next is gonna be a cleanup of the tileset before I focus on making more maps. Gonna make more maps before the next drop. Story (or what exists of it) is already complete on paper, barring the addition of anything significant.
Thank you for your patience, it means the world.
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Caving
Top-Down Retro Puzzle Game with elements of both Cosmic and Survival Horror
Status | In development |
Author | BoxOfForks |
Genre | Puzzle, Adventure |
Tags | collectathon, Female Protagonist, Game Boy ROM, gb-studio, Horror, Indie, Singleplayer, text-heavy, Top-Down |
Languages | English |
More posts
- This Build Works and I Can't Believe I Left a Broken Build Up So Long77 days ago
- 0.0.7 - Four. Floor Four.Feb 22, 2025
- 0.0.6b - Bugfixes and DialogueFeb 20, 2025
- 0.0.6a Tweaks and FixesFeb 13, 2025
- First DevlogFeb 13, 2025
Comments
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Any further updates? :)
Slow, but not forgotten. Reworking a couple of the previous puzzles, trying to nail down the intention of the floor. Just dropped an NPC in a fairly early scene for an interaction and possible exchange.
Awesome!